• Nick Jr.

    • Nick Jr. od do

      • Deer Squad III (1)

        Nubble trouble / Bouncing Boulders. Bobbi befriends a hungry alien he calls 'Nubble', but things soon go wrong after she eats junk aboard the Deer Squad's space station. // Kai and Lola compete to set a mountain climbing record but disturbs some giant boulders on Frost Mountain.

      • The Adventures of Paddington III (13)

        Paddington's Hero Squad / Paddinton's Knightly Quest. Paddington, Jonathan and Judy gain super powers from a superfood cake, but are they real heroes? // Paddington is on a mission to become a Knight; but he just needs to complete three heroic quests in a day!

      • PAW Patrol VIII (10)

        Pups Save the Glasses. Cap'n Turbot loses his glasses and creates chaos in his path. It's up to the Paw Patrol to save him and his specs!

      • PAW Patrol VI (17)

        Pups Save the Bears / Pups Save a Farmerless Farm. Bears are asleep all over town! The PAW Patrol must work quietly to save the bears and return them to their cave. // With the farmers out of town, Mayor Goodway calls the PAW Patrol to wrangle the animals and control the chaos on the farmerless farm

      • Rubble and Crew (18)

        The Crew Builds A Library Tea Shop / The Crew Builds A Dance Floor. Construction on the first Builder Cove library is abuzz with bees! This calls for an extra sweet constuction solution. / Grandpa Gravel teaches Charger all his best moves for the big dance contest. But will a runaway disco ball cost them first place?

      • Bossy Bear (19)

        Pick and Chew / Mr. Bossy and Mr. Turtle / Dance Like Everyone's Watching. Bossy, Turtle and Bissy are overwhelmed when Mom and Dad let them order at a pizza place. // Miss Elky lets Bossy and Turtle take over for the day. // Turtle is afraid to dance in front of a huge crowd.

      • Baby Shark's Big Show! (15)

        Snowball Bonanza / The Present. Chucks tries to help Baby Shark and friends win the annual Snowball Bonanza against Carnivore Cove's neighboring town. // Baby Shark goes undercover to figure out the perfect gift for Mommy Shark.

      • Baby Shark's Big Show! (18)

        William Manta: News Fish / Sleeping Like a Baby. While visiting Rayna at work, William learns what it takes to become a top-notch TV reporter. // Baby sleeps in his parents' bed and loves it so much, he tries to make it a permanent arrangement.

      • Santiago of the Seas (18)

        Triton's Trumpet / The Curse of the Pirate Baby. Santiago and crew must retrieve a powerful undersea artifact after it's stolen by Enrique. // Bonnie Bones transforms into a baby and it's up to the good pirates to change her back.

      • Santiago of the Seas II (10)

        The TIme Capsule. Santi and crew get magically transported to the past, where they team up with young Abuelo to get back to the present!

      • Peppa Pig II (10)

        George's Friend. Rebecca Rabbit has a little bother called Richard who is the same age as George. George and Richard each have a toy dinosaur but George and Richard are not very good at sharing their toys. Mummy Pig shows George and Richard that they can have much more fun at the playground if they play together, just like their big sisters.

      • Peppa Pig II (11)

        The Boat Pond. Today, Peppa and her family are playing at the pond with their toy boats. Peppa and George’s friends arrive with their toy boats. Everyone has a boat to play with except Rebecca Rabbit. Daddy Pig makes Rebecca a very special paper boat out of newspaper. Rebecca’s paper boat is so nice; everyone wants one.

      • Peppa Pig II (12)

        Mr Scarecrow. Peppa and George are visiting Granny and Grandpa Pig. Grandpa Pig is planting seeds to make a flower garden, but the birds keep eating them. Peppa and George help Grandpa Pig to make a scarecrow, which stops the birds eating Grandpa’s seeds. Peppa is worried that the birds are a bit hungry, so Granny Pig gives the birdies a birdfeeder so they can have their own seeds to eat.

      • Peppa Pig II (13)

        The Time Capsule. Madame Gazelle shows Peppa and her school friends how to make a time capsule. They each put one of their favourite things inside the capsule and bury it in the school garden. The children discover that their parents made a time capsule with Madame Gazelle many, many years ago. And now it is time to open it up…

      • Peppa Pig II (14)

        Recycling. Peppa and George help Mummy Pig tidy up the breakfast things. Mummy Pig tells them that bottles don’t go in the bin, they go into a special green box to be recycled. Old newspapers go in a red box and tins go in a blue box. Peppa and George have fun filling the boxes. Then they take everything to Miss Rabbit at the recycling plant. Miss Rabbit loves recycling so much she almost recycles Peppa’s car.

      • Peppa Pig II (15)

        Daddy Pig's Office. Peppa and George are visiting Daddy Pig’s office today. Daddy Pig works with Mr Rabbit and Mrs Cat. Mr. Rabbit’s job is all about numbers, Mrs Cat‘s job is all about drawing shapes on the computer, and Daddy Pig’s job is… complicated. Peppa and George have a go at each job. They love working at Daddy’s office.

      • BARBAPAPA - One Big Happy Family! (6)

        It's Only a Mystery... / The Battle. Taking after his favourite detective, Barbabravo looks for a case to solve. Can he solve the mystery of the missing ice statue? // Inspired by their favourite heroes, the Barbababies make costumes. But no heroes are possible without villains...

      • Blaze and the Monster Machines IV (12)

        Snow Day Showdown. It's a snowy day in Axle City, and every truck in town is lining up for a delicious winter warm-up: hot chocolate! But when Crusher tries to take all the hot chocolate for himself, Blaze is in hot pursuit to get it back!

      • Blaze and the Monster Machines IV (13)

        Construction Crew to the Rescue. When Crusher and Pickle are trapped at the top of a tall, rickety tower, Blaze, Stripes and Starla transform into awesome construction vehicles to build a way down.

      • PAW Patrol X (11)

        Pups Stop the Giant Cuckoo. Humdinger makes a gift of a Cuckoo Clock for Town Hall with an overly large Cuckoo bird - actually a drone which he wants to use to spy on Goodway and Adventure Bay. But the Cuckoo goes out of control, leaving Traveling Travis hanging from the clock and carrying off Humdinger in its claws. Ryder and the Pups must rescue Travis and get control of the Cuckoo to save Humdinger.

      • PAW Patrol X (11)

        Pups Stop the Falling Space Junk. When the Good Neighbor Robots try to clean up space with their satellite/vacuum, the contraption sucks up so much junk it breaks apart. Now it's up to the Paw Patrol to save Mayor Humdinger, his kitties, and his lair from a huge falling bag of space detritus.

      • PAW Patrol VI (20)

        Pups Save the Squirrels / Pups Save a Roo. The PAW Patrol is on a roll when squirrels stash acorns in Alex's treehouse causing it to fall onto Daring Danny's skateboard! // It's a switcheroo situation when a joey is separated from its mama. It's up to the pups to save a roo and the day!

      • Baby Shark's Big Show! (19)

        The Seaweed Sway / Flow Bros. Baby Shark and William meet the fin-credible rap icon Sharki B who created the dance craze, 'The Seaweed Sway'. // When Chucks leads a precious bubble across the ocean, the typically carefree seahorse learns the importance of watching where you flow.

      • Baby Shark's Big Show! II (14)

        2 Cool 4 Rules. Before she goes away for the weekend, Mommy reminds the other Sharks to always follow the house rules. But after she's gone, Baby suggests a new rule: no rules! Everyfishy has fun at first, but Baby and the other Sharks soon realize that rules exist for a reason.

      • BARBAPAPA - One Big Happy Family! (8)

        The Competition Prize / Marvelous Moustaches. The Barbabies win a touchpad. They all want to use it and snaffle it one after another. // Barbazoo collects photos of moustached celebrities. Unfortunately, it's impossible to find the last one: Charles Horseshoe-Furlip. He suspects a conspiracy...

      • The Adventures of Paddington III (14)

        Paddington the Rare Bear and Mr.Brilliant / Paddington and the Accidental Hero. Windsor Gardens has two new heroes - Mr Brilliant and Rare Bear, but will Jonathan and Judy be impressed? // Jonathan is hailed a hero after saving a rare gnome, but was the rescue as heroic as the stories he tells?

      • Blue's Clues & You III (19)

        Blue's Treasure of Clue Lagoon. Come on a beach adventure to Rainbow Cove with Blue, Josh and Rainbow Puppy! According to legend, there's a fantastic hidden treasure, and Rainbow Puppy wants Josh and Blue's help finding it

      • Rubble and Crew (19)

        The Crew Builds A Giant Lemonade Stand / The Crew Builds A Wildlife Bridge. After the Crew builds a special lemonade stand for Lucas and Lily, a sour Speed Meister sends it rolling through Builder Cove! // Why does Crunchy the beaver cross the road? Because Rubble & Crew build a bridge to help him get to the other side!

      • Blaze and the Monster Machines IV (14)

        Officer Blaze. Blaze and AJ are joining the police department! With the help of their new police pal, Officer Anna, Blaze transforms into a super-fast police car to lend a helping hand (or tire) to any truck in trouble.

      • Santiago of the Seas (20)

        Cecilia and the Magic Rubies / Under the Pirate Moon. Santi and crew go underwater to stop Escarlata la Pirata before she steals all the Magic Rubies from Giant Clam Reef! // It's a nighttime chase above and below the sea when Escarlata turns the moon into a fish.

      • Baby Shark's Big Show! (20)

        A Shark Day's Night / Bad Hank. The Tentacools (Baby, William, and Vola) get caught up in the trappings of being rock starfishes and forget that they formed the band to have fun. / When Hank discovers his friends are going easy on him during dodge bubble, he sets out to become a tough fishy just like Shadow.

      • Bossy Bear (20)

        A Card Days Night / Boom Boom Super Regret / A Tight Squeeze. Bossy must learn to be less over the top when making cards for his friends // Bossy has an opportunity to trade away all his toys for one of Chipper's toys // Turtle worries he'll be the reason his team loses a relay race.

      • PAW Patrol X (11)

        Pups Stop the Giant Cuckoo. Humdinger makes a gift of a Cuckoo Clock for Town Hall with an overly large Cuckoo bird - actually a drone which he wants to use to spy on Goodway and Adventure Bay. But the Cuckoo goes out of control, leaving Traveling Travis hanging from the clock and carrying off Humdinger in its claws. Ryder and the Pups must rescue Travis and get control of the Cuckoo to save Humdinger.

      • PAW Patrol X (11)

        Pups Stop the Falling Space Junk. When the Good Neighbor Robots try to clean up space with their satellite/vacuum, the contraption sucks up so much junk it breaks apart. Now it's up to the Paw Patrol to save Mayor Humdinger, his kitties, and his lair from a huge falling bag of space detritus.

      • PAW Patrol VIII (11)

        Pups vs. A Neon Humdinger. When Mayor Humdinger's giant neon sign of himself gets loose, the Paw Patrol must stop it from rolling through town.

      • Rubble and Crew (20)

        The Crew and Chase Are On The Case. There's a mystery afoot in Builder Cove! When the sculpture of all the townsfolk suddenly disappears, Chase joins Rubble & Crew to solve the case of the missing statue...and build a brand new Science Center to help investigate.

      • Peppa Pig II (16)

        Pirate Island. Today, Grandpa Pig and Granny Pig are taking Peppa, George and all their friends on a boat trip to Pirate Island. On the island, Grandpa shows everyone how to use his metal detector to find treasure and they all build a big sandcastle. The children love Pirate Island, but now it’s time to head back home.

      • Peppa Pig II (7)

        Rock Pools. Peppa and George are at the seaside with Granny and Grandpa Pig. Peppa and George like sandy beaches, but this is a different kind of beach, with lots of rocks and little rock pools to explore. Peppa, George, Granny and Grandpa Pig have fun with a little crab, a seashell and a fossil. Peppa rescues a little fish in her bucket and puts it back in the sea.

      • Peppa Pig II (8)

        Teddy's Day Out. Peppa and her family are having a picnic lunch. Mr Zebra the Postman and Zoë Zebra are having a picnic too, so they decide to have one big picnic together. When it’s time to go home, Peppa is having such a good time that, when it’s home time, she leaves her teddy behind. But all ends well when Zoë Zebra and Mr Zebra the Postman make a very special delivery to Peppa’s house...

      • Peppa Pig II (9)

        Emily Elephant. Peppa and her friends are at their playgroup today. Madame Gazelle introduces a new pupil, Emily Elephant. Everyone wants to be Emily’s friend because she is very good at building blocks and can make a very loud noise with her trunk. Peppa and Emily discover that they have something in common: they both love jumping up and down in muddy puddles.

      • Anna & Friends (63)

        Switcheroo. When Froga and Anna realize they have switched mugs in the morning, they decide to make a day out of it and Switcheroo Day is born. Reversing roles, Froga will prepare lunch while Anna tends to Froga's strawberry plants.

      • Anna & Friends (64)

        The Missing Socks. When Froga realizes her socks are smelly after a day of gardening, Bubu offers to help by placing them into his SMELL BETTER MACHINE. When the machine ends one of Froga's beloved socks has disappeared. She's worried it's gone forever.

      • Blue's Clues & You III (18)

        Rainbow Puppy's Skidoo Adventure. Josh and Blue are having a playdate with our friend Rainbow Puppy, who makes everything extra exciting! We play a special game of Rainbow Puppy's Clues to figure out where she wants to go, leaping from skidoo to skidoo and looking for clues.

      • PAW Patrol X (11)

        Pups Stop the Giant Cuckoo. Humdinger makes a gift of a Cuckoo Clock for Town Hall with an overly large Cuckoo bird - actually a drone which he wants to use to spy on Goodway and Adventure Bay. But the Cuckoo goes out of control, leaving Traveling Travis hanging from the clock and carrying off Humdinger in its claws. Ryder and the Pups must rescue Travis and get control of the Cuckoo to save Humdinger.

      • PAW Patrol X (11)

        Pups Stop the Falling Space Junk. When the Good Neighbor Robots try to clean up space with their satellite/vacuum, the contraption sucks up so much junk it breaks apart. Now it's up to the Paw Patrol to save Mayor Humdinger, his kitties, and his lair from a huge falling bag of space detritus.

      • PAW Patrol VIII (10)

        Pups and Katie Stop the Barking Kitty Crew! When Mayor Humdinger disrupts Adventure Bay with his "barking" kitties, Katie and the pups must rescue the town.

      • Rubble and Crew (17)

        The Crew Builds An Observatory / The Crew Builds A Zipline. The pups jump into action to build an observatory to help their friend River get a cool picture of a shooting star! // After meeting Park Ranger Rose, the pups get stuck on a nature trail. But with Rubble & Crew, there's always a construction solution.

      • Deer Squad III (1)

        Nubble trouble / Bouncing Boulders. Bobbi befriends a hungry alien he calls 'Nubble', but things soon go wrong after she eats junk aboard the Deer Squad's space station. // Kai and Lola compete to set a mountain climbing record but disturbs some giant boulders on Frost Mountain.

      • The Adventures of Paddington III (13)

        Paddington's Hero Squad / Paddinton's Knightly Quest. Paddington, Jonathan and Judy gain super powers from a superfood cake, but are they real heroes? // Paddington is on a mission to become a Knight; but he just needs to complete three heroic quests in a day!

      • PAW Patrol VIII (10)

        Pups Save the Glasses. Cap'n Turbot loses his glasses and creates chaos in his path. It's up to the Paw Patrol to save him and his specs!

      • PAW Patrol VI (17)

        Pups Save the Bears / Pups Save a Farmerless Farm. Bears are asleep all over town! The PAW Patrol must work quietly to save the bears and return them to their cave. // With the farmers out of town, Mayor Goodway calls the PAW Patrol to wrangle the animals and control the chaos on the farmerless farm

      • Rubble and Crew (18)

        The Crew Builds A Library Tea Shop / The Crew Builds A Dance Floor. Construction on the first Builder Cove library is abuzz with bees! This calls for an extra sweet constuction solution. / Grandpa Gravel teaches Charger all his best moves for the big dance contest. But will a runaway disco ball cost them first place?

      • Bossy Bear (19)

        Pick and Chew / Mr. Bossy and Mr. Turtle / Dance Like Everyone's Watching. Bossy, Turtle and Bissy are overwhelmed when Mom and Dad let them order at a pizza place. // Miss Elky lets Bossy and Turtle take over for the day. // Turtle is afraid to dance in front of a huge crowd.

      • Baby Shark's Big Show! (15)

        Snowball Bonanza / The Present. Chucks tries to help Baby Shark and friends win the annual Snowball Bonanza against Carnivore Cove's neighboring town. // Baby Shark goes undercover to figure out the perfect gift for Mommy Shark.

      • Baby Shark's Big Show! (18)

        William Manta: News Fish / Sleeping Like a Baby. While visiting Rayna at work, William learns what it takes to become a top-notch TV reporter. // Baby sleeps in his parents' bed and loves it so much, he tries to make it a permanent arrangement.

      • Santiago of the Seas (18)

        Triton's Trumpet / The Curse of the Pirate Baby. Santiago and crew must retrieve a powerful undersea artifact after it's stolen by Enrique. // Bonnie Bones transforms into a baby and it's up to the good pirates to change her back.

      • Santiago of the Seas II (10)

        The TIme Capsule. Santi and crew get magically transported to the past, where they team up with young Abuelo to get back to the present!

      • Peppa Pig II (10)

        George's Friend. Rebecca Rabbit has a little bother called Richard who is the same age as George. George and Richard each have a toy dinosaur but George and Richard are not very good at sharing their toys. Mummy Pig shows George and Richard that they can have much more fun at the playground if they play together, just like their big sisters.

      • Peppa Pig II (11)

        The Boat Pond. Today, Peppa and her family are playing at the pond with their toy boats. Peppa and George’s friends arrive with their toy boats. Everyone has a boat to play with except Rebecca Rabbit. Daddy Pig makes Rebecca a very special paper boat out of newspaper. Rebecca’s paper boat is so nice; everyone wants one.

      • Peppa Pig II (12)

        Mr Scarecrow. Peppa and George are visiting Granny and Grandpa Pig. Grandpa Pig is planting seeds to make a flower garden, but the birds keep eating them. Peppa and George help Grandpa Pig to make a scarecrow, which stops the birds eating Grandpa’s seeds. Peppa is worried that the birds are a bit hungry, so Granny Pig gives the birdies a birdfeeder so they can have their own seeds to eat.

      • Peppa Pig II (13)

        The Time Capsule. Madame Gazelle shows Peppa and her school friends how to make a time capsule. They each put one of their favourite things inside the capsule and bury it in the school garden. The children discover that their parents made a time capsule with Madame Gazelle many, many years ago. And now it is time to open it up…

      • Peppa Pig II (14)

        Recycling. Peppa and George help Mummy Pig tidy up the breakfast things. Mummy Pig tells them that bottles don’t go in the bin, they go into a special green box to be recycled. Old newspapers go in a red box and tins go in a blue box. Peppa and George have fun filling the boxes. Then they take everything to Miss Rabbit at the recycling plant. Miss Rabbit loves recycling so much she almost recycles Peppa’s car.

      • Peppa Pig II (15)

        Daddy Pig's Office. Peppa and George are visiting Daddy Pig’s office today. Daddy Pig works with Mr Rabbit and Mrs Cat. Mr. Rabbit’s job is all about numbers, Mrs Cat‘s job is all about drawing shapes on the computer, and Daddy Pig’s job is… complicated. Peppa and George have a go at each job. They love working at Daddy’s office.

      • BARBAPAPA - One Big Happy Family! (6)

        It's Only a Mystery... / The Battle. Taking after his favourite detective, Barbabravo looks for a case to solve. Can he solve the mystery of the missing ice statue? // Inspired by their favourite heroes, the Barbababies make costumes. But no heroes are possible without villains...

      • Blaze and the Monster Machines IV (12)

        Snow Day Showdown. It's a snowy day in Axle City, and every truck in town is lining up for a delicious winter warm-up: hot chocolate! But when Crusher tries to take all the hot chocolate for himself, Blaze is in hot pursuit to get it back!

      • Blaze and the Monster Machines IV (13)

        Construction Crew to the Rescue. When Crusher and Pickle are trapped at the top of a tall, rickety tower, Blaze, Stripes and Starla transform into awesome construction vehicles to build a way down.

      • PAW Patrol X (11)

        Pups Stop the Giant Cuckoo. Humdinger makes a gift of a Cuckoo Clock for Town Hall with an overly large Cuckoo bird - actually a drone which he wants to use to spy on Goodway and Adventure Bay. But the Cuckoo goes out of control, leaving Traveling Travis hanging from the clock and carrying off Humdinger in its claws. Ryder and the Pups must rescue Travis and get control of the Cuckoo to save Humdinger.

      • PAW Patrol X (11)

        Pups Stop the Falling Space Junk. When the Good Neighbor Robots try to clean up space with their satellite/vacuum, the contraption sucks up so much junk it breaks apart. Now it's up to the Paw Patrol to save Mayor Humdinger, his kitties, and his lair from a huge falling bag of space detritus.

      • PAW Patrol VI (20)

        Pups Save the Squirrels / Pups Save a Roo. The PAW Patrol is on a roll when squirrels stash acorns in Alex's treehouse causing it to fall onto Daring Danny's skateboard! // It's a switcheroo situation when a joey is separated from its mama. It's up to the pups to save a roo and the day!

      • Baby Shark's Big Show! (19)

        The Seaweed Sway / Flow Bros. Baby Shark and William meet the fin-credible rap icon Sharki B who created the dance craze, 'The Seaweed Sway'. // When Chucks leads a precious bubble across the ocean, the typically carefree seahorse learns the importance of watching where you flow.

      • Baby Shark's Big Show! II (14)

        2 Cool 4 Rules. Before she goes away for the weekend, Mommy reminds the other Sharks to always follow the house rules. But after she's gone, Baby suggests a new rule: no rules! Everyfishy has fun at first, but Baby and the other Sharks soon realize that rules exist for a reason.

      • BARBAPAPA - One Big Happy Family! (8)

        The Competition Prize / Marvelous Moustaches. The Barbabies win a touchpad. They all want to use it and snaffle it one after another. // Barbazoo collects photos of moustached celebrities. Unfortunately, it's impossible to find the last one: Charles Horseshoe-Furlip. He suspects a conspiracy...

      • The Adventures of Paddington III (14)

        Paddington the Rare Bear and Mr.Brilliant / Paddington and the Accidental Hero. Windsor Gardens has two new heroes - Mr Brilliant and Rare Bear, but will Jonathan and Judy be impressed? // Jonathan is hailed a hero after saving a rare gnome, but was the rescue as heroic as the stories he tells?

      • Blue's Clues & You III (19)

        Blue's Treasure of Clue Lagoon. Come on a beach adventure to Rainbow Cove with Blue, Josh and Rainbow Puppy! According to legend, there's a fantastic hidden treasure, and Rainbow Puppy wants Josh and Blue's help finding it

      • Rubble and Crew (19)

        The Crew Builds A Giant Lemonade Stand / The Crew Builds A Wildlife Bridge. After the Crew builds a special lemonade stand for Lucas and Lily, a sour Speed Meister sends it rolling through Builder Cove! // Why does Crunchy the beaver cross the road? Because Rubble & Crew build a bridge to help him get to the other side!

      • Blaze and the Monster Machines IV (14)

        Officer Blaze. Blaze and AJ are joining the police department! With the help of their new police pal, Officer Anna, Blaze transforms into a super-fast police car to lend a helping hand (or tire) to any truck in trouble.

      • Santiago of the Seas (20)

        Cecilia and the Magic Rubies / Under the Pirate Moon. Santi and crew go underwater to stop Escarlata la Pirata before she steals all the Magic Rubies from Giant Clam Reef! // It's a nighttime chase above and below the sea when Escarlata turns the moon into a fish.

      • Baby Shark's Big Show! (20)

        A Shark Day's Night / Bad Hank. The Tentacools (Baby, William, and Vola) get caught up in the trappings of being rock starfishes and forget that they formed the band to have fun. / When Hank discovers his friends are going easy on him during dodge bubble, he sets out to become a tough fishy just like Shadow.

      • Bossy Bear (20)

        A Card Days Night / Boom Boom Super Regret / A Tight Squeeze. Bossy must learn to be less over the top when making cards for his friends // Bossy has an opportunity to trade away all his toys for one of Chipper's toys // Turtle worries he'll be the reason his team loses a relay race.

      • PAW Patrol X (11)

        Pups Stop the Giant Cuckoo. Humdinger makes a gift of a Cuckoo Clock for Town Hall with an overly large Cuckoo bird - actually a drone which he wants to use to spy on Goodway and Adventure Bay. But the Cuckoo goes out of control, leaving Traveling Travis hanging from the clock and carrying off Humdinger in its claws. Ryder and the Pups must rescue Travis and get control of the Cuckoo to save Humdinger.

      • PAW Patrol X (11)

        Pups Stop the Falling Space Junk. When the Good Neighbor Robots try to clean up space with their satellite/vacuum, the contraption sucks up so much junk it breaks apart. Now it's up to the Paw Patrol to save Mayor Humdinger, his kitties, and his lair from a huge falling bag of space detritus.

      • PAW Patrol VIII (11)

        Pups vs. A Neon Humdinger. When Mayor Humdinger's giant neon sign of himself gets loose, the Paw Patrol must stop it from rolling through town.

      • Rubble and Crew (20)

        The Crew and Chase Are On The Case. There's a mystery afoot in Builder Cove! When the sculpture of all the townsfolk suddenly disappears, Chase joins Rubble & Crew to solve the case of the missing statue...and build a brand new Science Center to help investigate.

      • Peppa Pig II (16)

        Pirate Island. Today, Grandpa Pig and Granny Pig are taking Peppa, George and all their friends on a boat trip to Pirate Island. On the island, Grandpa shows everyone how to use his metal detector to find treasure and they all build a big sandcastle. The children love Pirate Island, but now it’s time to head back home.

      • Peppa Pig II (17)

        Jumble Sale. Peppa’s playgroup is holding a jumble sale to raise money for a new roof and Madame Gazelle asks everyone to bring something to sell. Peppa, and each of her friends, bring in an old toy but they soon realise that favourite toys can be hard to let go of. Daddy Pig buys an ‘antique’ chair that looks very familiar.

      • Peppa Pig II (18)

        Swimming. Peppa and her family are at the swimming pool. George is a little worried at first but is soon splashing happily with his friend Richard Rabbit. Rebecca Rabbit is there too. She and Peppa are very proud of their swimming skills. Everyone is surprised to discover that Daddy Pig is very good at swimming and diving. Very good indeed.

      • Peppa Pig II (19)

        Foggy Day. Mummy Pig and Daddy Pig are taking Peppa and George to play in the playground. On the way it gets a bit foggy, and soon it is so foggy they can’t see. They decide to go home. But which way is home? Daddy Pig sets off in what he is sure is the right direction. Along the way the family meet their friends, Rebecca Rabbit, Richard Rabbit and the three little ducks.

      • Peppa Pig II (20)

        George's Birthday. Today is George’s birthday and Mummy Pig and Daddy Pig have a special day planned. George gets a new Brontosaurus toy and the family go to the museum to see lots of different dinosaurs, including a robot dinosaur that actually moves and roars! The special day ends with a big cake and all of Peppa and George’s friends having fun together.

      • Peppa Pig II (21)

        Tiny Creatures. Peppa and George are playing in Grandpa Pig's garden when they find a little snail. Then Grandpa also shows them his beehive.

      • BARBAPAPA - One Big Happy Family! (9)

        Let Justice Be done / The Great Spring Clean. Barbabeau forgot to return his book to the library. As Mr Strict the librarian is visiting Barbapapa today, Barbabeau decides to run away. // Barbamama wants the barbababies to tidy their bedrooms. They're hiding to escape the drudgery.

      • Blue's Clues & You III (20)

        Blue and Little Rainbow Riding Hood. Rainbow Puppy's opening up a brand-new Neighborhood Theater and everyone's pitching in to help. But who has the singing and dancing talents to play the part of The Big, Bad Wolf ?" We'll play Blue's Clues to figure it out!

      • PAW Patrol X (12)

        Pups Save a Hum-?ata. Mayor Humdinger's birthday party goes horribly awry when Marshall Kitty gets trapped inside a life-sized pi?ata in the mayor's likeness and ends up being dragged into danger by a treat-seeking wolf.

      • PAW Patrol X (11)

        Pups Stop the Giant Cuckoo. Humdinger makes a gift of a Cuckoo Clock for Town Hall with an overly large Cuckoo bird - actually a drone which he wants to use to spy on Goodway and Adventure Bay. But the Cuckoo goes out of control, leaving Traveling Travis hanging from the clock and carrying off Humdinger in its claws. Ryder and the Pups must rescue Travis and get control of the Cuckoo to save Humdinger.

      • Rubble and Crew (1)

        The Crew Builds A Bridge. Rubble and his construction pup family gear up to build a bridge, only to find the villainous Speed Meister has a different idea. It's up to Rubble & Crew to work together and save the day by building a new, safe bridge to Builder Cove.

      • Deer Squad III (2)

        The Space Station Mystery / Crystal Cracks. Strange things begin happening on board the space station. Deer Squad investigates and discovers there is a prankster on board - Trickalien! // Jade discovers a Time Crystal and she is forced to learn how to use it to turn back time!

      • The Adventures of Paddington III (15)

        Paddington's Race Against the Storm / Paddington's Super Snail. Judy finds her inner hero when a storm hits on a Rangers Camping trip, and they need to shelter from the weather // Paddington befriends a speedy snail, who is so fast she has a heroic future ahead, but why does she look so sad?

      • PAW Patrol VIII (12)

        Pups Save a Chicken Tulip. When Mayor Humdinger and his mother help Mayor Goodway look for a rare tulip, Humdinger's attempts to have his mom find the flower first gets them all in trouble.

      • PAW Patrol VI (26)

        Pups Save a Tour Bus / Pups Save Midnight at the Museum. Mayor Humdinger's tour bus goes out of control when he tries to bring tourists to Foggy Bottom! PAW Patrol to the rescue! // A fun museum sleepover is interrupted when Alex and the mini-patrol go missing, and Mayor Goodway gets stranded on a T-Rex!

      • Rubble and Crew (2)

        The Crew Builds A Big Bike Shop / The Crew Builds A Super Tub. Rubble and the pups work to build a big bike shop in time for the Bike Festival... unless Speed Meister beats them to it! // When Motor won't take a bath before their family photo, it's up to Rubble and the pups to find a construction solution.

      • Bossy Bear (21)

        Battle of the Besties / When Lemons Give You a Mess / Do the Kite Thing. Bossy and Turtle learn how to compete against each other. // Bossy and Turtle learn how to open and run a lemonade stand. // Bossy tries to make a traditional kite.

      • Baby Shark's Big Show! (21)

        Shark Prank / Lagoon Lemonade. Baby and William have to think outside the box in order to prank the ultimate prank master... Grandma Shark. // When a heatwave strikes, Baby and William supply the town with Grandpa's world famous Lemonade, but instead of cutting lemons, they cut corners and learn if something's worth doing, it's worth doing right

      • Baby Shark's Big Show! (22)

        The Lost Jelly / Coral Dilemma. When an out-of-this-world visitor blows into Carnivore Cove, Baby Shark and his friends must put their stellar communication skills to the test. // When Vigo steals the color from the coral in Carnivore Cove, it's up to Super Shark and Captain Kelp to bring it back!

      • Santiago of the Seas II (1)

        The Stones of Power. When Santiago and his crew race to protect the magical Stones of Power from being taken by Bonnie Bones, they discover more than they bargained for. Luckily, they receive a little help from their hero -- Capitán Calavera!

      • Santiago of the Seas II (10)

        Hiccup Soup. When faced with a case of magical hiccups, Santi and his crew must collect ingredients to make the cure-all Hiccup Soup.

      • Peppa Pig II (25)

        George Catches a Cold. Peppa and George love jumping in muddy puddles, even when it’s raining – but when George takes off his rain hat, he catches a cold. After plenty of rest and some warm milk and honey, George is feeling much better. Now he’s more than happy to wear his rain hat, even when it’s not raining.

      • Peppa Pig II (26)

        The Eye Test. Peppa’s friend, Pedro Pony, wears glasses. Peppa thinks she might need glasses too, so Mummy Pig takes her to the Optician for an eye test. Peppa is a little disappointed to discover that she has perfect vision – but that doesn’t stop her wearing some rather fabulous sunglasses.

      • Peppa Pig II (27)

        The Long Grass. The grass has grown very long. It is so long that when Peppa and George play outside with their plastic ball, they can’t see each other and the ball gets lost. The grass is too much for Daddy Pig’s rusty old lawnmower so he calls Grandpa Pig for help. Grandpa arrives with ‘Betsy’, his fantastic, motorised lawnmower and gets the grass cut in no time. Peppa and George find their plastic ball again and it bounces brilliantly on the short grass!

      • Peppa Pig II (28)

        Zoe Zebra, the Postman's Daughter. Mr. Zebra the Postman is delivering the post and today his daughter Zoë is helping him. Zoë has a very special letter for Peppa and George; an invitation to her birthday party. Mummy Pig helps Peppa and George write a reply. They post their reply in the post box and then Peppa and George help Mr. Zebra deliver it all the way to Zoë’s house. The birthday party is fantastic fun, especially as it turns out that Zoë has invited all of Peppa and George’s

      • Peppa Pig II (29)

        Painting. Today Peppa and George are painting. Peppa and George love painting and Daddy Pig loves painting too. Daddy shows Peppa and George how to mix paints and the three of them paint a beautiful picture of a cherry tree in the garden. Everything is going very well, until the ducks turn up and decide to run through the paint and all over the painting...

      • Peppa Pig II (30)

        Cuckoo Clock. The old cuckoo clock in Peppa and George’s bedroom hasn’t worked for sometime. So, Daddy Pig winds it up. The clock strikes the hour and a wooden cuckoo pops out, flapping its wings and singing “Cuckoo!!” Peppa thinks it is very funny, but George was looking the wrong way and has missed the whole thing. George does not want to miss the cuckoo again but the cuckoo only pops out once an hour...

      • BARBAPAPA - One Big Happy Family! (10)

        Double Dare You / Roy. On a ski trip, the Barbapapas build a giant igloo. Barbabravo and Barbalib challenge each other to find out who is braver. // Barbabright creates a vacuuming robot that's also very good at soccer. The Barbababies organise a match against the robots.

      • Blaze and the Monster Machines IV (15)

        The Flying Lion. Blaze and AJ are excited to play with their new friend Roarian, the Flying Lion! But when Roarian loses his magical sunstone, he turns into a statue! Now it's up to Blaze and AJ to find the sunstone and restore Roarian's powers!

      • Blaze and the Monster Machines IV (17)

        Royal Rescue. A visit to the King's castle goes awry when the King accidentally catapults himself far, far away! To bring him home, Blaze, AJ and the King's adorable pet dragon Zeek must transform into knights in shining armor!

      • PAW Patrol X (12)

        Pups Save a Hum-?ata. Mayor Humdinger's birthday party goes horribly awry when Marshall Kitty gets trapped inside a life-sized pi?ata in the mayor's likeness and ends up being dragged into danger by a treat-seeking wolf.

      • PAW Patrol X (11)

        Pups Stop the Giant Cuckoo. Humdinger makes a gift of a Cuckoo Clock for Town Hall with an overly large Cuckoo bird - actually a drone which he wants to use to spy on Goodway and Adventure Bay. But the Cuckoo goes out of control, leaving Traveling Travis hanging from the clock and carrying off Humdinger in its claws. Ryder and the Pups must rescue Travis and get control of the Cuckoo to save Humdinger.

      • PAW Patrol VII (3)

        Pups Save an Antarctic Martian / Pups Save the Maze Explorers. Travelling Travis is on another great adventure when he lands in Antarctica but believes he's actually on Mars. // Mr. Porter and Alex go on a sightseeing hike but get trapped inside a huge maze! The Paw Patrol has to find the maze and their friends!

      • Baby Shark's Big Show! (24)

        A Mail Whale Tale / Swimming With The Sharks. When Baby and William help the Mail Whale with his deliveries, they find themselves on a whale of an adventure. // Baby and his family get their own reality TV show-- what could go wrong?

      • Baby Shark's Big Show! II (15)

        Doctor Drama. After Hank slips and gets an ouchie on his fin, his friends tell him he should visit the doctor. But Hank has never been to the doctor before and he's worried it's going to be scary! Thankfully, Hank's fishy pals are here to help him face his fears.

      • BARBAPAPA - One Big Happy Family! (11)

        The Grass is Always Greener... / When I Grow Up. Barbabright coats the house in magic product to prevent water leakage. The next day, The house deflates like a balloon. // A bird builds its nest on Barbazoo's belly. Barbazoo wants to become a big tree to shelter animals. This becomes complicated.

      • The Adventures of Paddington III (17)

        Paddington and the Unlikely Hero / Paddington Needs a Hero. Who's the mystery hero doing good deeds in Windsor Gardens and why do they want to remain anonymous? // Paddington finds a four-legged hero when he gets stuck in an igloo at the winter festival.

      • Blue's Clues & You IV (3)

        Blue's Wish Comes True! Blue finds a fairy wand that can grant everyone their biggest wish-all we need is the magic word! As we play Blue's Clues to figure out the magic word, we go on a magical chase through the Wishing Woods and meet the Dandelion Fairy!

      • Rubble and Crew (3)

        The Crew Builds An Ice Cream Shop / The Crew Fixes A Squeak. When a windy day derails construction on an ice cream shop, Rubble, Mix, Wheeler, and Charger are on the chase. // There's a mysterious squeak in City Hall. Mayor Greatway asks Rubble and Charger to find and fix the squeak before her big speech!

      • Blaze and the Monster Machines IV (18)

        Blaze and the Magic Genie. Blaze and AJ are driving through the desert when they meet a magical Genie who loves to grant wishes! But when the Genie loses the jewels that give him his powers, Blaze and AJ go on a quest to get them back!

      • Santiago of the Seas II (2)

        Fincea?era. Lorelai is conflicted when invited to her older sister's birthday party because she's never felt she belonged in Merlandia. When Escarlata threatens to take over, Lorelai must accept her uniqueness as a strength or risk losing everything she loves.